Graphic Design Studio Practice
Spring 2023
CFA AR 523
01Overview
To experience, to engage, to endeavor, rather than to watch and to wonder—that’s where the real meat of life is to be found. Inspiration and growth only come from adversity and from challenge—from stepping away from what’s comfortable and familiar and stepping out into the unknown. —Ben Saunders
Design is as much about process, critical thinking, and social responsibility as it is about aesthetics and form. Projects, clients’ needs, and graphic design are all constantly and rapidly changing. Changes can happen across disciplines or from one medium to another; how we as designers adapt to those changes, employing traditional design techniques and using the newest technology, is about more than aesthetics and form. It is about practicing a process of research and discovery that can solve design problems no matter how content, technology, and styles change over time.
The goal of this course is to function as both a teaching and learning environment. The structure of the course allows for the coverage of a broad range of graphic design related skills in both instruction and practical application. The course is designed to function as a working design studio where the students have the opportunity to work on real client based projects and engage directly with clients. Ultimately we will be stressing the value of learning through experiences.
02Learning Outcomes
Not in the source syllabus.
03Course Structure
Class as Community
I come into this class from a place of respect and trust, and I hope that you all do too.
We are a microcosm — of the department, the school, the university, and while small, we are still an incredibly diverse community. Our cohort includes students from all over the world with all sorts of backgrounds and experiences.
Our class is inclusive and accessible — We come from different places, backgrounds, and walks of life. We embrace the unique identities of each member of this community and commit to learning, growing, and understanding each other through historical contexts of race, gender, religion, sexuality, and other expressions of self.
I understand that your trust is earned — I am committed to helping you grow and learn and change or solidify your perspective and knowledge in design, and I am committed to learning from you. I will ensure that our class is a safe space to teach and learn, as I see all of us working in both capacities.
We will explore diverse content — I am working to ensure that this course represents a vast range of perspectives, ideas, topics, people, and cultures through what I will provide and what I hope you all will bring to the conversation. I will also strive to elevate your voices in this class through the project work and the conversation.
We will be flexible, patient, and understanding — I made a syllabus and a schedule of projects. I will shift and adjust the work and the due dates to adapt to our class. There is understandable uncertainty coming into this semester. Let’s commit to the experience and see where it takes us.
Teaching + Learning Sessions
There will be specifically designed workshop or lecture based sessions and discussions surrounding the following topics.
- Space + Tools of the Trade. We will discuss what makes up a successful graphic design studio environment by researching and hearing from existing professional studios and digital tools for remote working and discussing how to make best use of our own transient and digital spaces.
- The Charrette. The idea of a charrette is when all of the designers in the studio work on design concepts and then come together for critique and dialogue. We will discuss this topic by conducting charrettes in our own studio for every project.
- Communication Part 1: The Design Brief. Project scope of work, deliverables, budget, schedule and plan will be discussed and implemented with real world projects.
- Communication Part 2: Professionalism. How do we communicate with peers and clients in the professional world? How do we present ourselves in public as designers?
- Communication Part 3: The Art of Presentation. Nearly as important as the work itself, is the way it is presented. We will discuss and practice speaking and presenting ideas.
- Client Feedback. How do we receive and respond to client feedback? What happens when a client is happy vs. unhappy. How do we process and translate client feedback and direction to continue with a design process?
Guest Speakers / Subject Matter Experts
Time and logistics permitting we will hear from different design practitioners to learn different perspectives on working as design professionals. Here is a tentative list:
- Tino Chow — gs.agency
- Nina Stössinger — Frere-Jones Type
- Noelle No — noonauthentic.com
- Lizbeth Herger Reguero — Oficio Studios
- Aditi Sharma — aditi.work
- Anissa Martinez — niss.design
04Projects
Professional Engagements
Studio · client-based
For Spring 2023 we plan to engage on multiple different real client based projects; here are a few currently in the works:
- Boston University Business Innovation Center. BIC mainly houses outside companies and acts like a “landlord” — renting space and providing access to BU resources such as labs, clean rooms etc. They’re looking to work with a group of design students on telling the story of BIC, developing signage, maybe also digital presence.
- North American Indian Center of Boston. NAICOB was originally established in 1969 as the Boston Indian Council when it served as the hub of social and civil rights activities for the American Indian/Alaska Native and First Nations urban Indian community in Boston. The Boston Indian Council was first headquartered in Dorchester and moved to Jamaica Plain in 1974. The center was reorganized as the North American Indian Center of Boston in 1991. Since then, it has provided a wide range of cultural, social, educational, and professional services to Native peoples in the Commonwealth. As the oldest urban Indian center in Massachusetts, its mission is to empower the Native American community with the goal of improving the quality of life of Indigenous peoples.
05Assessment
Not in the source syllabus.
06Calendar
Not in the source syllabus.
07Materials & Tools
Things You Need
Basic design kit for you to function in the class. This is my basic list. If you are a nerd about what tech and supplies people use, check out usesthis.com.
The essentials
- Laptop
- Flash drive
- Camera
- Sketchbook + something to write with
- Sharpies
- Dry erase markers
- Post-its, cards or other paper in assorted colors
Required Reading
- The Graphic Artists Guild. Graphic Artists Guild Handbook: Pricing & Ethical Guidelines, 16th edition.
- Monteiro, Mike. Design Is a Job. A Book Apart.
08Policies
Not in the source syllabus.
09Resources
Not in the source syllabus.